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NEURON
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#include <vrecitem.h>
Public Member Functions | |
| VecPlayContinuous (double *, IvocVect *y, IvocVect *t, IvocVect *discon, Object *ppobj=nil) | |
| VecPlayContinuous (const char *s, IvocVect *y, IvocVect *t, IvocVect *discon, Object *ppobj=nil) | |
| virtual | ~VecPlayContinuous () |
| void | init (IvocVect *y, IvocVect *t, IvocVect *tdiscon) |
| virtual void | install (Cvode *) |
| virtual void | play_init () |
| virtual void | deliver (double t, NetCvode *) |
| virtual PlayRecordEvent * | event () |
| virtual void | pr () |
| void | continuous (double tt) |
| double | interpolate (double tt) |
| double | interp (double th, double x0, double x1) |
| void | search (double tt) |
| virtual void | disconnect (Observable *) |
| virtual bool | uses (void *v) |
| virtual int | type () |
| virtual PlayRecordSave * | savestate_save () |
Public Member Functions inherited from PlayRecord | |
| PlayRecord (double *pd, Object *ppobj=nil) | |
| virtual | ~PlayRecord () |
| virtual void | record_init () |
| void | play_add (Cvode *) |
| void | record_add (Cvode *) |
| virtual void | update_ptr (double *) |
| virtual void | update (Observable *o) |
| virtual void | frecord_init (TQItem *) |
Public Member Functions inherited from Observer | |
| virtual | ~Observer () |
Public Attributes | |
| IvocVect * | y_ |
| IvocVect * | t_ |
| IvocVect * | discon_indices_ |
| int | last_index_ |
| int | discon_index_ |
| int | ubound_index_ |
| PlayRecordEvent * | e_ |
| StmtInfo * | si_ |
Public Attributes inherited from PlayRecord | |
| double * | pd_ |
| Object * | ppobj_ |
| Cvode * | cvode_ |
| int | ith_ |
Additional Inherited Members | |
Static Public Member Functions inherited from PlayRecord | |
| static PlayRecordSave * | savestate_read (FILE *) |
Protected Member Functions inherited from Observer | |
| Observer () | |
Definition at line 264 of file vrecitem.h.
| VecPlayContinuous::VecPlayContinuous | ( | double * | pd, |
| IvocVect * | y, | ||
| IvocVect * | t, | ||
| IvocVect * | discon, | ||
| Object * | ppobj = nil |
||
| ) |
Definition at line 227 of file vrecord.cpp.
| VecPlayContinuous::VecPlayContinuous | ( | const char * | s, |
| IvocVect * | y, | ||
| IvocVect * | t, | ||
| IvocVect * | discon, | ||
| Object * | ppobj = nil |
||
| ) |
Definition at line 237 of file vrecord.cpp.
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virtual |
Definition at line 267 of file vrecord.cpp.
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virtual |
Reimplemented from PlayRecord.
Definition at line 337 of file vrecord.cpp.
Reimplemented from PlayRecord.
Definition at line 310 of file vrecord.cpp.
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virtual |
Reimplemented from PlayRecord.
Definition at line 280 of file vrecord.cpp.
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inlinevirtual |
Reimplemented from PlayRecord.
Definition at line 277 of file vrecitem.h.
Definition at line 248 of file vrecord.cpp.
Reimplemented from PlayRecord.
Definition at line 285 of file vrecord.cpp.
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inline |
Definition at line 284 of file vrecitem.h.
| double VecPlayContinuous::interpolate | ( | double | tt | ) |
Definition at line 348 of file vrecord.cpp.
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virtual |
Reimplemented from PlayRecord.
Definition at line 289 of file vrecord.cpp.
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virtual |
Reimplemented from PlayRecord.
Definition at line 390 of file vrecord.cpp.
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virtual |
Reimplemented from PlayRecord.
Definition at line 425 of file vrecord.cpp.
| void VecPlayContinuous::search | ( | double | tt | ) |
Definition at line 380 of file vrecord.cpp.
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inlinevirtual |
Reimplemented from PlayRecord.
Definition at line 293 of file vrecitem.h.
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inlinevirtual |
Reimplemented from PlayRecord.
Definition at line 290 of file vrecitem.h.
| int VecPlayContinuous::discon_index_ |
Definition at line 302 of file vrecitem.h.
| IvocVect* VecPlayContinuous::discon_indices_ |
Definition at line 300 of file vrecitem.h.
| PlayRecordEvent* VecPlayContinuous::e_ |
Definition at line 305 of file vrecitem.h.
| int VecPlayContinuous::last_index_ |
Definition at line 301 of file vrecitem.h.
| StmtInfo* VecPlayContinuous::si_ |
Definition at line 306 of file vrecitem.h.
| IvocVect* VecPlayContinuous::t_ |
Definition at line 299 of file vrecitem.h.
| int VecPlayContinuous::ubound_index_ |
Definition at line 303 of file vrecitem.h.
| IvocVect* VecPlayContinuous::y_ |
Definition at line 298 of file vrecitem.h.