4 #include <InterViews/hit.h> 20 class ScenePickerImpl;
void remove_item(const char *)
void insert_item(const char *, const char *, MenuItem *)
virtual const char * select_name()
virtual void set_scene_tool(int)
MenuItem * add_radio_menu(const char *, Action *, Menu *=NULL)
virtual void exec_item(const char *)
virtual void pick_menu(Glyph *, int, Hit &)
MenuItem * add_menu(MenuItem *, Menu *=NULL)
Button * radio_button(const char *, Action *)
static DismissableWindow * last_window()
TelltaleGroup * telltale_group()